Yep, it’s CGI. I’m actually using an older software package called Carrera. I don’t believe they make it anymore, but I know how to use it and don’t have time to learn something new.
I build models of things that I’ll be drawing multiple times from different angles. Sometimes, as in the case of Opie here, I use them as guides. Other times I trace over them as in the interior of Mission Control that I did a while ago, which you can see here.
But man, I wish I had a real physical model of this.
Yeah, after looking at it more, the edges of the floor kind of tipped me off.
I know a LOT of artists like to build things in CGI as reference. I hear Google’s Sketch Up thrown around a lot, mostly because its free. However, the reason I didn’t just assume you were going 3D was because I know of some artists who like to BUILD their reference models. 🙂
If you haven’t seen them yet, check out these models by David Petersen:
I have not communicated with you in a while, sorry. My e-mail address has changed, I lost my job. In any case, may I assume that there is or will be a Kickstarter for the graphic novel? You know that I will want to buy a copy.
Also, do you have an official business card? If so, could I have a file so that I can make some, or have them made, to hand out when I am out and about in my Strang Institute lab coat?
Hi Russell! Sorry to hear about your job. I hope you find something soon.
I don’t have anything handy you can hand out, but I can come up with something. That’s very much appreciated!
As for the novel, I have an agent and so we’ll be going the traditional publishing route. But we’re still a ways from that point. It seems like I’ve been working on this book for quite a long time (over a year, actually) and I haven’t quite gotten done what I need to send out to prospective publishers yet. But I’m getting there.
So… Is that a 3D rendering, or a hand built model? At first I figured CGI, but now not so sure.
If it is CGI, what are you using? And what pointed you in the direction of 3D modeling?
Hi Chris!
Yep, it’s CGI. I’m actually using an older software package called Carrera. I don’t believe they make it anymore, but I know how to use it and don’t have time to learn something new.
I build models of things that I’ll be drawing multiple times from different angles. Sometimes, as in the case of Opie here, I use them as guides. Other times I trace over them as in the interior of Mission Control that I did a while ago, which you can see here.
But man, I wish I had a real physical model of this.
Yeah, after looking at it more, the edges of the floor kind of tipped me off.
I know a LOT of artists like to build things in CGI as reference. I hear Google’s Sketch Up thrown around a lot, mostly because its free. However, the reason I didn’t just assume you were going 3D was because I know of some artists who like to BUILD their reference models. 🙂
If you haven’t seen them yet, check out these models by David Petersen:
http://davidpetersen.blogspot.com/search/label/Model
He outlines his process, so maybe a physical model of Opie is on the horizon.
Thanks again!
Hello Mr. Anderson,
How are you?
I have not communicated with you in a while, sorry. My e-mail address has changed, I lost my job. In any case, may I assume that there is or will be a Kickstarter for the graphic novel? You know that I will want to buy a copy.
Also, do you have an official business card? If so, could I have a file so that I can make some, or have them made, to hand out when I am out and about in my Strang Institute lab coat?
Thank you,
Russell Hedges
Hi Russell! Sorry to hear about your job. I hope you find something soon.
I don’t have anything handy you can hand out, but I can come up with something. That’s very much appreciated!
As for the novel, I have an agent and so we’ll be going the traditional publishing route. But we’re still a ways from that point. It seems like I’ve been working on this book for quite a long time (over a year, actually) and I haven’t quite gotten done what I need to send out to prospective publishers yet. But I’m getting there.